A downloadable project

This is a scene created using a custom game engine I made as part of a university project. It was developed using OpenGL and C++ 

Features:

  • Imported models 
  • Skybox and terrain (Skybox created using Generative AI)
  • Custom particle system 
  • Water mechanics 
  • Instantiation 
  • Lighting and shadow mapping 
  • Distance fog 
  • UI that affects game mechanics 
  • Greyscale and cell-shading post-process effects. 

Credits:

https://sketchfab.com/3d-models/cauldron-of-eyes-162b9bd69edc43809594b31a7500150...

https://sketchfab.com/3d-models/fire-witch-4b7133f8c2044241b57980ef80ea973e

https://sketchfab.com/3d-models/medieval-knight-sculpture-game-ready-6cdd055b4af...

https://sketchfab.com/3d-models/holy-greatsword-of-the-ancient-kingdom-d3a1f493e...

https://sketchfab.com/3d-models/old-wooden-shed-761c0879b18041e1a42bc10de88d2228

https://pixabay.com/photos/duckweed-wolffia-globosa-pond-water-1468049/

Download

Download
GameEngineBuild.zip 409 MB

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